LogFAQs > #978948348

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TopicNintendo Power
aarrgus
02/20/24 4:08:30 PM
#16:


SiO4 posted...
There were other examples of such thing, but they are not top of mind.

I mean yes, there are examples of very cryptic things in games.

LoZ wasn't that difficult. It was usually one thing per screen and fairly easy to figure out if it was bomb, burn, or push. A few were trial and error but most were just a few choices at most.


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