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Topic | Your favorite FPS campaign of all time? |
Torgo 02/23/24 10:04:39 PM #37: | The OG Unreal.
I played it when it was new, and it was a mind blowing experience for the time. It's the perfect example of storytelling through level design since there are almost no cut-scenes and minimal dialog. The world, the setting, the situation, the layout, the challenges, the item placement create the story instead of some bad exposition dumps in a cut-scene. You still understand exactly what's going on, and the story unfolds as you play - I really really wish games would have iterated on this concept instead of elaborate mo-cap cut-scenes and high priced hollywood actors. --- Moderated for telling people not to commit illegal acts of assault and murder.09/2/23 Also moderated for not responding to obvious bait. - 10/03/23 ... Copied to Clipboard! |
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