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TopicWhy are so many devs afraid to make photorealistic turn based games?
pazzy
05/03/24 10:31:25 AM
#10:


I definitely think that photorealistic looks stranger when doing things, but the way you make it work is with tone. LaD works because everything is goofy around them. Like an enemy comes out with a name like "Thuggler" and he's juggling knives, it's pretty hilarious.
Nemu posted...
As a kid, I always imagined that RPGs would evolve into really dynamic battles where the characters would move about the battlefield during their turn. Everything being hybrid hack and slash with intermittent cut scenes is definitely way more boring.
You mean like Skies of Arcadia?
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