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Topic1st Maple Story character to hit level 300 trashes game in dev-sponsored stream
pjnelson
05/09/24 5:55:06 PM
#55:


I really liked Maple Story, in general. There were some things that really broke it for me, though. It's worth noting I played it nearly twenty years ago, so I don't know how it is now.

I plated as a warrior, but I felt they were handicapped in the game. They have to walk all the way up to enemies before they can attack them, but all other classes just destroy enemies at a distance before you get to reach them. Yes, that sounds like that goes with being a melee character, but it felt like there wasn't any gameplay balancing that compensates for that disadvantage. It's not like the tradeoff is other classes have to be careful because they die in two hits or whatever.

My friends went around buying and using ninja stars to attack at range, and said I should. Being a ninja kinda defeats the point of being a warrior.

I didn't like how restricted you were with character building. You level up and get points you can put into whatever attribute, but if you don't put them in specific ones you completely crippled your character. Using the warrior as an example, you needed almost every point in strength just to meet the requirements to equip higher level gear when you get there. If you didn't put almost all points in strength, you're several levels behind on getting to use correct gear. Then you need every free point in dexterity (I think) to give you some chance at hitting enemies or everything will register as a miss. Want some extra luck? Forget about it. You can't afford to waste the points.

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