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TopicCrash Bandicoot 5 Cancelled After 3 Years of Work, Says Developer.
Trumble
07/15/24 2:38:40 AM
#22:


Pitbuller_26 posted...
Crash 4 was hard and not in a fun way. Levels were too long and the game punished people for trying to 100% levels.

If Crash 5 was like 4, we won't miss much. If it was like 2 or 3, then we missed out.
This tbh. Crash 4 had a few decent levels (Off Beat in particular might be the best level in *any* Crash game), but yeah, a lot of flaws in the design. It felt like they didn't really get what worked for Crash, much like most other non-ND devs.

The one dev that I think did really get it was Vicarious Visions. Huge Adventure and N-Tranced, as well as Future Tense, are proof of that. If anyone should be handling a new Crash game, it's them.

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