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Topic | Vote on who will be in the main party for the DnD CYOA. (voting lasts 3 days) |
ShakeShakeShake 07/18/25 8:17:29 AM #1: | PLEASE PICK A TOP 3 Your #1 gets three points. Your #2 gets two points. Your #3 gets one point. Full character sheets available for viewing here: https://gamefaqs.gamespot.com/boards/8-gamefaqs-contests/81013302 Ark Ark is a quick-witted and twitchy Harengon Warlock who shares a psychic bond with Clover, his amnesiac Archfey patron. Forged in shared trauma, their partnership is defined by sarcastic banter and mutual reliance as they seek to uncover their lost memories. Ark is a master of deception, which is complicated by a magical inability to tell a direct lie, forcing him and Clover to be exceptionally clever with their words. Their shared goal is to embrace their anomalous nature and become a "glitch in the system" of fate. Billy Ray An ageless Tiefling (POKEMON) Bard of supreme and unshakable confidence, Billy Ray views himself as the ultimate object of desire. With unbelievably high personal stats, he is a force of nature whose entire existence is a performance designed to captivate and enthrall. His charm is otherworldly, his musical instruments are bizarre, and his goals are centered entirely on reinforcing his own magnificence. His only flaw is a strange sensory anomaly: he can only smell cat pee. CU-P5 CU-P5 is a serene and profoundly naive Warforged Monk who wanders the world with no memory of its past. It operates on a simple philosophy of being a "leaf on the wind," driven by a gentle curiosity to experience everything the world has to offer and make new friends along the way. This peaceful, inquisitive nature stands in stark contrast to its deadly martial arts training and disciplined mechanical body. Gabriela Reyes Gabriela is the beacon of hope in the group, a kind-hearted Half-Elf Warlock whose celestial magic is dedicated to protecting and healing her companions. She is an eternal optimist, driven by a powerful love for her family and the singular goal of finding her long-lost brother. Her genuine goodness and performer's charm make her easy to like, but her extreme naivete and tendency to see the best in everyone is a significant and dangerous vulnerability. Moxsy Moxsy is a highly intelligent Goblin Wizard whose calm, flat demeanor conceals a chaotic and impulsive spirit. A survivor of a criminal upbringing, she uses her arcane prowess as a tool to ensure her own freedom and to reclaim a specific, important item that was stolen from her. She is a brilliant tactician who assesses every angle, but she is frustratingly prone to ignoring a perfectly good plan simply because a more chaotic idea occurs to her. Pass Quarterman Pass Quarterman is a star athlete, a Human Barbarian ripped from his modern world and dropped into a fantasy realm. He possesses incredible physical strength and the confidence of a hometown hero, but this masks a deep-seated indecisiveness. Used to having his "plays" called for him, he is completely lost when faced with complex decisions or emotional situations, desperately looking for a leader to give him clear instructions so he can one day get back to his girlfriend and the life he left behind. Raven Hildir Raven is a Human Fighter who embodies the ideal of a guardian. A former soldier, her entire being is dedicated to the protection of the weak, and she is a master of defensive combat. This singular focus has left her socially awkward and intensely self-reliant, viewing most social interaction as a distraction from her duty. Her actions speak far louder than her few, tactical words. Robyn Blackwell Robyn Blackwell is a stout Halfling Cleric and Folk Hero, acting as a pillar of strength for the common folk. She is powered by an unshakeable faith in her divine destiny, which makes her a confident and inspiring leader. However, this same certainty makes her blind to her own faults and the potential for failure. Her salt-of-the-earth wisdom is curiously punctuated by her habit of misusing long words to sound more intelligent. Stein Stein is a boisterous Mountain Dwarf Barbarian with a simple, all-consuming passion: finding and throwing large rocks. He is a force of nature whose worldview is shaped by the mountains, believing any problem can be solved with the application of sufficient brute force. His quest for glory is not for a title or riches, but for the personal satisfaction of becoming strong enough to throw any rock he can see. Tawmid Tawmid is a young Goblin Knowledge Cleric who believes the greatest crime is locking away information. A former book smuggler, he sees his divine calling as a continuation of his old work: liberating secrets from the powerful to protect the powerless. He is brilliant and an expert in all things arcane and religious, but he is deeply condescending and rude to anyone he deems "willfully ignorant." Zix Zix is a paranoid and ambitious Kobold Druid, a survivor of a warren ruled by a tyrannical dragon. He wields the raw power of nature not as a gentle guardian, but as a vicious weapon to claw his way up from the bottom of the scrap heap. He is a bundle of insecurities that manifest as prickly aggression and a deep-seated inability to trust, his every action aimed at gaining enough power to one day face the master he both reveres and despises. ****** ... Copied to Clipboard! |
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