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TopicDonkey Kong Bananza Review Zone
Epyo
08/11/25 12:19:54 AM
#83:


I beat the last boss today. Great game! It'll probly go into my top 20.

Here's some thoughts, mostly negative for some reason.

Yeah good last boss, didn't quite live up to the gigantic hype I've been hearing everywhere, but it still came surprisingly close, I definitely had a very good time. (But, I thought I was going to be witnessing some playfully brilliant physics miracle, or something, by the sound of all the hype. But no, it was just a fun sequence that fit the game really well.)

I do think the game dragged on a bit. I suppose it's possibly a bit my fault for lingering in early parts of the game too long, savoring the digging and collecting too much, not realizing how much game was still ahead of me. By the time I was in like 800 or 900 I was kinda ready for the end.

Maybe I'm used to Odyssey where each kingdom introduced so many new captures to play with, and this just isn't that game, it's a different thing.

But still, that was a LOT of layers. The final layer felt unnecessary. I would have cut that one entirely (the core layer) and maybe just reduce it to be just a boss fight, that's it. Maybe cut the 2nd-last layer too (forbidden layer).

There were a lot of layers that were too long. I don't think any layer needed sublayers. Almost all my favorite layers were the ones that were super duper short, like (landfill layer) and (racing layer) and (groove layer). Just show me a cool gimmicky layer, and lemme move on to the next gimmicky layer--that keeps me interested. (Admittedly I did love the feast layer and that one is pretty big.)

I also think the game had too many moments where there was basically no music playing. Why is this such a common thing with modern games now? Please play good music at all times. Do you think you're making a horror game or something? Music is like 75% of why I play video games.

...

OK besides all that though, it's a supremely satisfying, stunningly beautiful, mind-blowing technological marvel, that's doing a lot of things I didn't think a video game could possibly do, and it's hard to imagine how anyone could ever make a better game, in this very unique new destruction-platformer genre. Also I love Pauline.

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