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TopicIceman's 30 for 30: Thirty Games, Characters, and Moments for my 30th Birthday
NBIceman
09/04/25 11:30:52 PM
#142:


I didn't realize Deep Jungle was quite THIS hated. I agree there are lots of small problems, but I feel like they're counterbalanced by the small cool things enough to make it closer to being a middling world than a bottom-tier one. Glad we're all in agreement on Hollow Bastion, though.

banananor posted...
Chao were so good, don't know why the series dropped them. At least, I'm assuming they dropped them, haven't played the series in a while. Seems like they could've just kept the skeleton and iterated on it.

A relative of mine loved animal raising/training games, and SA2 was probably her favorite. So many in-jokes. Quotes characters would say when petting the chao are still burned into our brains decades later. "Yooooooshh", "EVRYthing will be okayy!" "Now there." Also if you grabbed an egg and jumped up and down until it hatched, it'd come out with crazy spiral eyes. Might've been an SA1 thing.

Lastly, Last Chase is middling, but any level where you get to go fast can be great. For some reason I was trying to get crazy times and discovered you could launch yourself from near the start and land on the ending platform after falling for a minute. I learned where a bunch of the invisible walls were through that process. Funny what sticks with you.
I can hear those quotes, too. Such a goofy game. I don't remember the spiral eyes, though, so that may indeed have been from the original. I did very little with the Chao in that game.

The invisible walls and kill planes in all of the space levels are wild; I'm amazed you managed to discover them like that. I've seen them in speedruns, but I always just assumed there were some extra tools used to find those originally.


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Celebrating my 30th birthday by writing about the 30 most important video games to me:
https://gamefaqs.gamespot.com/boards/8-gamefaqs-contests/81020303
... Copied to Clipboard!
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