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Topic | What are some old bad games that are only bad in execution? |
Kallainanna 09/15/25 3:54:56 PM #11: | Yeah, I'm not sure Pokemon RBY qualifies as "bad"- poorly-balanced and broken six ways to Sunday, sure, but it was certainly fun and some people even still play it competitively to this day. I have a submission: Neverwinter Nights. Most specifically, the single-player campaign that was glacially slow in every possible way: the plot was plodding, the combat was sluggish, and most of the quests were unengaging and, yes- time-consuming. Add in the fact that you could only have one companion at a time - a companion who was AI-controlled and practically required you to sift through the games radial menus for several minutes just to figure out how to stop them from being incredibly braindead 100% of the time, and you have a sluggish exercise in frustration and boredom. The game's powerful modding tools only served to punctuate the point, as players made campaigns that were vastly snappier, quicker, faster, and much more engaging than the one the game shipped with- which makes you wonder how the developers missed the mark so badly. --- "I used to hate myself, but now I think I'm alright I don't know quite who I am, oh, but man, I am trying." - Courtney Barnett, Small Poppies ... Copied to Clipboard! |
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