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TopicWhen did you learn getting hyped for stuff is just foolish?
Zeus
10/05/25 5:55:02 PM
#51:


idk, although I recently realized that I generally don't get too excited for anything anymore. The fact that a lot of announced content never comes to fruition is definitely one factor. However, I think the biggest letdown involving a game might've been 2008's Legendary: The Box, which made a lot of insane promises and the stills looked great, but nothing worked as advertised. That whole first level was scripted interactions between NPCs (where it was supposed to have actual NPC vs NPC shit) where you could walk through the NPCs at times.

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