LogFAQs > #873378445

LurkerFAQs, Active DB, Database 1 ( 03.09.2017-09.16.2017 ), DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicDavid ranks his top 100 games of all time, with write-ups
davidponte
02/19/17 10:57:15 AM
#21:


96. Assassin's Creed: Brotherhood (PS3)

I have mixed feelings overall with the series. I never beat the first one, and played about half of the second before getting bored and stopping. Years later, I played, beat, and really enjoyed it, then in the span of a few weeks I burnt myself out by playing Brotherhood, Revelations, 3, and Black Flag. I'm now in a position where I'm so far in that I begrudgingly buy every game just to say that I've played them all.

I do think 2 is a slightly better game, but for me, these two represent the highest points in the series, where the gameplay was super polished and I was actually interested in the story of both Desmond and Ezio. The setting was something that I had just learned about in my history/philosophy classes at the time, so to travel around these places and see these people that I recognized and knew about made the game that much better, and I was actually motivated to do more than just speed through the main story to get to the end.

95. Rogue Legacy (PC)

I don't really play a lot of non-AAA, non-mainstream games, simply because I can't play every game out there and would rather focus on games I know I would enjoy. Rogue Legacy is a game I enjoy. The game is a roguelike platformer, in which you traverse a randomly generated dungeon killing enemies and gathering runes and gold that you can use to upgrade your character in various ways. When you die, you are forced to start from the beginning with a new character, however you keep any upgrades you have bought.

I don't really have an opinion on roguelikes overall. What attracted me to this game was the platforming aspects and the simple, yet surprisingly deep combat and upgrade system. I was pretty bad at this game, yet I still managed to brute force my way through two playthroughs.

The coolest part of this game for me were the characteristics of the characters. When you died, your new character, who was the heir of your previous one, randomly received a trait that could either help or hinder your next run. Things like "colour-blindness" making everything black and white, or "dwarfism" making your character extra small were fun things that added to the game, and made it so every run was just a little bit different. For a long time this was the game I would turn on for 10 minutes if I had nothing else to do to get a run in, just because it was so fun.
---
https://psnprofiles.com/Simmons-94
... Copied to Clipboard!
Topic List
Page List: 1