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TopicBest year in gaming confusion
Metal_DK
05/11/17 10:30:26 AM
#27:


wildstrike1516 posted...
For me personally this wasn't it at all. I was fascinated by the idea of an online RPG but never got into one before WoW before that. In fact most of my buddies and guild members didn't even play wow. I think Warcraft had as about as much impact on the success of WoW as the original GTA did for the success of GTA 3 or 5. They are two completely different games. If IP alone was what made it successful then you would have seen Star Wars Galaxies, Final Fantasy 11 have raging success on the same level. I think all of those IP's were significantly bigger than Warcraft when they launched their MMO's before Blizzard launched WoW. World of Warcraft took that concept and made it accessible and approachable.


http://www.powerwordgold.net/2013/07/world-of-warcraft-subscribers-2005-2013.html
http://www.firstannapolis.com/wp-content/uploads/2013/12/Fig_-1_-Technology-Innovation-Adoption-Lifecycle_12Dec20_v1.jpg

Thats pretty obviously false. WoW pretty much saw a timeline of

beta/2004/2005 - Warcraft 3 fans, some word of mouth (innovators/early adopters)
Mid 2006 to early 2007 - Mr. T Commercials, "Leroy Jenkins", South Park episode, first expansion (The Chasm)
2007 to 2008 - TBC/WotLK (early majority)

etc
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Casual Revolution 2007 - 2016
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