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Topic2017 is One Hell of a Year for Fighting Games
Terra-enforcer
05/29/17 1:40:40 AM
#25:


ManSpread posted...
Darmik posted...
Terra-enforcer posted...
Based on sheer numbers SFV is growing still apparently.


Didn't they only sell something like 100k copies for an entire year? lol

https://www.eventhubs.com/news/2016/oct/27/street-fighter-5-ships-less-100k-units-between-months-april-and-september-street-fighter-5-currently-capcoms-46th-highest-selling-game/

the game STILL doesnt have an arcade mode

its barebones over a year after release

Lacking an arcade mode =/= barebones.

It's pretty dumb to call it barebones now. You were right about certain balancing issues, plus online still isn't fixed, but come on now. If you have the game you know it's more than complete now. I'd say it was complete by the second month or two. It's a fighting game, so I'm not really sure what all you expected mode wise. One or two modes outside of normal versus is standard fair for fighting games, and it had that much at launch.

But I digress. That doesn't even have much to do with how it is now in 2017 which this topic is about. More than complete even if it has its issues.
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