Doesn't that mean all 20s would also be crits by default?
Signed, Someone who has never played D&D before
To attack an enemy/target, a person has to roll a 20 sided dice, which is the attack roll. Combatants has a amor stat. If your Dice roll exceeds that, the attack hits. Then you roll damage dice. Which means you roll any dice from a 4 sider dice to an 8 sider dice depending on the weapons you are equipped with. A critical gives you double damage off the attack dice roll.
To start combat: 1. Roll a 20 sider dice/attack dice. 2. roll damage dice.
If the dice roll from the 20 sider dice is a 20, you get a critical chance. Then you roll to confirm the critical.
Oh shit, you gotta, gotta get that terminology right. The first d20 roll is to attack, the second dice roll is for damage.
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