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TopicKCF's Top 40 JRPGs
KCF0107
07/27/17 2:26:15 AM
#57:


20. Grandia II

Much like Trails in the Sky, this game was good, not great in most that it had to offer. In a period where RPGs started to veer toward the thought they had to keep outdoing themselves in the writing department and offer inanely complex plots with try-hard characters, I was immensely impressed with the route that was taken in Grandia II. Now I don't remember caring about the characters too much or many details from the plot, but the fact that I can't think of anyone or anything that enraged me is a good sign well over a decade since I last played it. Maybe that doesn't mean a thing to anyone, but I'm known for my good memory, and let's say I don't forget if a game irked me.

The reason why Grandia II is so much further ahead though is due to its fantastic turn-based ATB hybrid. Battles start out with all the allies and foes ready to murder the other side. However, there's also a meter where each ally and foe has their head plastered. Each head will move along the meter based on their speed attribute. At about the 2/3 mark is when time stops and you are asked to input a command for said player (an enemy will already have chosen its command without pausing). This is where things can get very interesting.

Both enemies and allies alike can have their commands nullified if they are attacked in the 1/3 of the meter between command and action, which is the end of the meter. This is because your head, or your opponent's, can go back on the meter (as far back as the beginning) when they are attacked. This in turn gives the game a high strategic element as you try and understand the speed of your opponents to determine a plan to attack the right enemy at the right time with the right move to keep your party members as healthy as possible.

Another game that comes up on this list has a similar battle system, but I still think that Grandia II has done it the best. It's odd that I never ended up playing any other Grandia games. Maybe they will get an enhanced port like II did.
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