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TopicHearthstone Discussion Topic: Knights of the Frozen Throne
MariaTaylor
08/06/17 3:10:05 PM
#477:


3 armor per turn is not to be underestimated. control warrior was able to exist off of a 4 armor per turn with justicar, and I think druid honestly has more BIG cards to crush in the late game and can ramp there faster. I think a ramp/control druid hybrid might be born out of this. I'd be interested to try it out at least. high health taunts to delay the game or poisonous minions for hard removal also seem to fit into that style of play.

biggest problem druid still has is cleaning up a full board and this hero card does not seem to help with that problem at all.
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