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TopicKCF's Top 40 JRPGs
KCF0107
08/07/17 7:43:58 PM
#80:


11. Child of Light

This game is essentially a dream-like bedtime story. Well, maybe that isn't quite accurate. While the game is choc full of serene landscapes, an airy soundtrack, and even features rhyming dialogue, there is a pervasive sense of somber in the air, not to mention it took a dark turn or two that might be ill-suited for bedtime story material. Regardless, it is quite the visually striking game that touches on all sorts of themes.

Its combat is similar to Grandia II's, but to a much smaller scale. You can choose up two allies to come into battle, and you will face no more than three opponents at a time. You are all in fixed locations, on pedastals of sorts. It is otherwise the same as Grandia II. In and of itself, it isn't better than Grandia II's system, but I prefer how Child of Light does it due to its brevity and that fits the pace of the game.

I'm not sure if I have mentioned this before, but the reason that I am drawn toward JRPGs more like Paper Mario and Mario & Luigi and less like Final Fantasy is not just due to its lightheartedness, but the pacing as well. While I think that games should only be as long as they need to be, I think that the sweet spot for JRPGs are in the 10-20 hour range. The ones that do typically don't waste your time with grinding or force a bunch of melodrama or deus ex machinas to pad the game length.

Child of Light is just like Paper Mario and Mario & Luigi but even more efficient. It takes you on a journey that is constantly in motion, but it does so in a delicate manner. You would be hard-pressed to find many games like it.
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