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TopicHearthstone Discussion Topic: You're Shivering, Are You Afraid?
bng_mmmk
08/22/17 1:36:53 PM
#315:


I've been playing slight variations of this deathrattle hunter for the past couple days. I dusted some wild legendaries and other golden cards to craft some standard legendaries I was missing.

Every few games or so I'll make a few swaps. I'm still trying to figure out what exactly works best.

I'm doing this from memory and just copied the format of a c/p deck list someone posted earlier in the topic, so it might have typos. Anyway, the list right now looks something like:

### Death
# Class: Hunter
# Format: Standard
# Year of the Mammoth
#
# 2x (1) Hunter's Mark
# 2x (1) Play Dead
# 2x (1) Tentacle of N'Zoth
# 1x (1) Raptor Hatchling
# 2x (2) Grievous Bite
# 2x (2) Loot Hoarder
# 2x (3) Devilsaur Egg
# 2x (3) Kill Command
# 2x (3) Stitched Tracker
# 2x (3) Terrorscale Stalker
# 1x (4) Arfus
# 2x (4) Exploding Bloatbat
# 1x (4) Infested Tauren
# 1x (4) Spiritsinger Umbra
# 1x (5) Abomination
# 1x (5) Corpse Widow
# 1x (5) Princess Huhuran
# 1x (6) Cairne Bloodhoof
# 1x (8) The Lich King
# 1x (10) N'Zoth, the Corruptor


Cards I've been swapping in and out and giving consideration to:

Volatile Elemental (can be really awesome with deathrattle triggers)
Deadly Shot (so far hunter's mark seems better)
Thalnos (cheap deathrattle draw is nice and sp does help with bites/KC, but the 1 attack compared to loot hoarder is a problem. I too often end up not wanting to play anything turns 1-3)
Highmane (I find that I like Cairne better for being stickier. Not enough beast synergy for that to really matter.)
Drop Infested Tauren for 2x Abomination (the damage output is just so much better with abom. I swapped in a tauren because I was trying to be a little quicker to the defense against aggro, but I'm not convinced it even helps much.)
Egg Napper (3 drop deathrattle that generates beasts. nuff said)

Other comments:

Umbra + Army of the Dead, when it happens, A) is hilarious, and B) usually wins the game instantly.

Still learning how to respond to various decks in the meta. I occasionally end up with a hand full of cards that I don't want to play yet. I'm not sure the best way to tweak it to improve this, or if it's just the type of deck where that's just how the bad draws are going to feel.

Tends to do very well against shaman and paladin.

Usually loses to aggro hunter.

Can beat quest priest (which I see a lot at rank 15) pretty consistently. Against other builds it pretty much comes down to my DK cards.

Gets shit on by pirate warrior.

Actually holds up well against Jade Druid as long as I can get value from triggers on egg/arfus, however I don't think the rank 15 Jade Druid players are quite up to snuff.

Pretty even with mage, although I'm pretty sure I've lost every game against Frost Lich Jaina so there's that.



Overall it's just really fun. I also am realizing I shouldn't complain about Potion of Madness because holy hell is Play Dead fucking powerful.
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turbopuns
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