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TopicHow would YOU make gamestop better
Zeus
08/26/17 6:37:15 PM
#41:


TheCyborgNinja posted...
Another thought I had would be to give the employees more of an incentive to do a better job. EB Games paid commissions for certain things on top of the hourly wage. I worked there before GS bought it out and nobody was actually as pushy with the things you earned them on compared to when goals became the reason. Extra money is nice, so you roll with it. "The beatings will continue until morale improves" replaced that and resulted in some pretty awful stores. The two GS locations in my city are fantastic, with the only very spotty times being 2005-2009, iirc...


They're already too pushy on a lot of stuff. Overselling can be a turnoff.

TheCyborgNinja posted...
There was one asshole I remember, his name was Corey (literally everyone I have met with that name has sucked) and he looked like Shrek cosplaying as Kevin McCallister. He disappeared one day and I later found out somebody had ran off with a 360, he chased them down the street, rolled his ankle stepping off the curb, and the guy ran back and just suckerpunch KO'd him while he was somewhat incapacitated and he ended up in hospital. That story still makes me happy all these years later.


Wait, the thief sucker-punched Corey or Corey sucker-punched the thief when the thief came to check on him?

Nightwind posted...
Picture gamestop.

Now picture a local board game store.

The community growth around one. The tables. The space. The tournaments.

Now picture a video game store that did that.

Now, add a coffee bar, with energy drinks.

While we are at it, embrace the internet, anything that they don't have to sell, they have referral links so you can buy it on amazon and give them 10%.


Most local board game stores struggle to stay afloat. Plus, where a lot of them sell CCG stuff, it kinda behooves them to run CCG tourneys because it helps to move product. Having people come in to play video games doesn't necessarily sell extra games.
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