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TopicHearthstone Discussion Topic: Death Is Eternal, My Turn Is Not!
MariaTaylor
09/02/17 8:57:39 PM
#237:


Game 4: Vs Mage. I went Second. Kindly Grandmother and Beastmaster in my opening hand. Let's see if I can live the synergy dream. I actually... sort of.... did. But he played the three mana 4/4 so my 3/3 didn't even effectively trade with it. I did have a 1 damage ping in hand though so it ended up working out in my favor still. Unfortunately for me he had glacial shard, breath of sindragosa to shut down my board state anyway. Just Mage things. Due to bad draw I had absolutely no good turn 5 plays, which ended up putting me even further behind. I held onto Deathspeaker sheerly out of having no good turn to play it. However, this did pay off and I got insane value from it on a much later turn. Over a larger period of time my better plays started to added up and I pulled ahead in the lead without him killing me quickly enough to prevent this from happening. Seeing no better plays, I put my faith in the RNG with a deadly shot and win a 50/50. Ended up playing a lot of my high value (6-7 mana) death rattles which I have been holding since like turn 3. Didn't draw N'Zoth though, but did win the long term value game. Win.

Game 5: Vs Mage. I went First. Turn 1 Mana Wyrm. Fucccckkkkm eeeeeeeee. There is no other play than to throw my Kindly Grandmother in front of it. The minion that causes his hero power to freeze me right on turn 2. Perfect Breath of Sindragosa RNG the following turn. Finally draw N'Zoth for the first time. On turn 5. In a game where I'm already losing badly. Wow thanks, Old Gods! He has Secrets and Medivh's Valet to increase his insane tempo advantage even further. Cobalt Scalebane on curve that continues to snowball out of control. Loss.

Game 6: Vs Rogue. I went First. I'm not sure if Kindly Grandmother is even good here or not. I have no turn 3 play which is a pretty bad sign. I manage to use Freezing Trap to slow down his tempo gain and keep the game under my control until the midrange turns. This is hopefully where I should have the natural advantage. I'm able to get two discounted Deathrattle minions out on the following turn thanks to Corpse Widow. My prediction came true. Between tempo, card quality, and value my board quickly gets way beyond unfair and there is nothing he can do. A natural foil to the previous game which perfectly demonstrates the current state of arena. Win.

Game 7: Vs Rogue. I went Second. He has a 3/1, 2/1 and 2/3 on board on turn 2. It's like I'm really playing against Druid! Meanwhile I'm over here playing Bilefin Tidehunter. Oh, his insurmountable early aggro was not enough? Don't worry, bro. He's also got removal spells to prevent it from even being a fair fight on the board. He sets up TURN 5 LETHAL and then plays Cult Master to reload his hand when I prevent the lethal set up and force him to trade in a few of his giant collection of minions. Loss.

That was quite possibly the most unsatisfying game of Hearthstone I have ever played.

Final Result: 4-3

1 Pack, 75 Gold

Also I drafted Blood Knight and did not face a single Paladin. Just arena things.
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