LogFAQs > #885940814

LurkerFAQs, Active DB, Database 1 ( 03.09.2017-09.16.2017 ), DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, DB12, Clear
Topic List
Page List: 1
TopicHearthstone Discussion Topic: Death Is Eternal, My Turn Is Not!
MariaTaylor
09/03/17 9:08:12 AM
#244:


Arena #22
I Was Offered: Warlock/Hunter/Shaman
I Picked: Hunter


The Draft: A pretty standard draft. I didn't get any legendary or very many high quality cards. My curve started off okay, got kind of messed up in the middle due to bad offerings, and then I was able to "fix" it in the end by picked some mediocre choices for the sake of curving out. This is a very average deck, probably even below average due to the current high variance meta. So I don't think I'll get far with it unless I get lucky. Specifically I think I can only win games if I get lucky match ups (if I go up against any insane deck I have 0 chance of winning), and I still have to have good draw RNG to win my even and favorable match ups due to some hiccups in the curve.

Game 1: Vs Khadgar Mage. I went First. Definitely not the first thing I wanted to see for my 0-0 match! He plays Mana Wyrm on turn 1. Seriously how do they ALWAYS have this. It doesn't even have the recency bonus, nevermind the odds of it being IN THEIR STARTING HAND. I didn't draw a 1 drop or a 3 drop. Bad match up RNG, bad draw RNG. He curves into answers which also synergize and buff his mana wyrm, as well as having an ooze the turn I play my weapon. The early game is absolutely brutal. I'm able to have a Bonemare Swing turn. Dragonfire Potion created by Kabal Courier. Why... why would he even take this when he was so far ahead on the board already??? Polymorph for my lategame taunt. Ghastly Conjourer for Mirror Image when he desperately needed taunts. LITERALLY ICE BLOCK IN ARENA. I somehow actually came back and won this game. WTF. Win.

Game 2: Vs Druid. I went Second. Uh Oh. Got my starting 1 drop this time at least. Missed a turn 3 play. Again. Despite having more 3 drops in this deck than anything else. """Probability""" ! I'm forced to make a turn 3 and turn 4 play that both involve using synergy cards without their activators. At least I'm curving out, but this lack of value is going to kill me long term. He plays a TERRIBLE kodo on turn 5, killing a 1/1. So, I guess, he's not going for value either! That's nice at least. I get Zoobot value on turn 6, Bonemare on 7, and have turn 8 lethal set up (with Nightblade in my hand). He concedes before that happens, though. Win.

Game 3: Vs Warlock. I went Second. Threw back everything but my Eaglehorn Bow. Weapons are too good to not keep, especially when I have the coin. Since he only taps on turn 2 I decide to coin out my Rat Pack instead. It's the lowest value of the three drops in my hand and the others can all have an impact on the board immediately while played. This will allow me to react better to his turn 3 play. It's a Tar Creeper to slow the game down. As a Hunter, I'm definitely not happy with this outcome! I have a huge Zoobot turn on 7. Bonemare comes down on 8 this time. Even playing off tempo this card is just nuts. Win.

Game 4: Vs Rogue. I went First. I actually curve out on my first few turns pretty well, for the first time so far this run! And this is what this deck is supposed to do... I even landed Houndmaster on Rat Pack. Disgustttiinnnggg. Got an Adapt on it the following turn, but was offered 3 bad choices. Guess I deserved a BIT of bad luck to cap off that insane opener. I make some clunky plays in the late game but I'm already so far ahead that even him forcing me to make awkward plays is not enough to change the outcome. Win.
---
~* I knew that there was no exit out of this maze.~*
http://i.imgur.com/haAoNcg.png
... Copied to Clipboard!
Topic List
Page List: 1