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TopicHearthstone Discussion Topic: Death Is Eternal, My Turn Is Not!
MariaTaylor
09/03/17 10:01:36 AM
#246:


Game 9: Vs Warlock. I went First. Finally good match up RNG, I get bad draw RNG of course as a result. No solid opening plays this time. Despite having no good turn 1/2 plays, I do have Eaglehorn Bow to help control the board. In true Constructed Arena fashion this handlock has his twilight drake on turn 4. He's playing Mechanical Yeti and Silver Hand Regent. Am I crazy or have these cards rotated out already? I guess turbopuns is not the only person to face weird legacy decks lately. Refreshment Vendor as well. What a strange deck. I'm pretty sure card quality has gone up over time, though, and this puts me in a favorable position. His Madder Bomber has the worst RNG possible. Yessss. Win.

Get wrecked RNG players.

Game 10: Vs Mage. I went First. Hey, at least I'm going first this time! A solid opening curve at last, too. Why is it that something this deck should statistically be doing often is something that I'm only seeing like 30% of the time??? I even get a solid elemental activator for my turn 3/4 play. My midrange plays end up being fairly weak. Although I am ahead on board, this gives him a chance to catch up and make it a fair fight. Definitely not something I want against a Mage who almost certainly has a superior lategame. He starts chaining elementals for a huge tempo swing on turns 6-8. Keeping in mind those are my worst turns this game it ends up completely flipping the board state. I manage to land a key Explosive Shot on 9 to make a comeback. Sooo glad I saved this one instead of wasting it earlier. Floating mana back then felt bad but playing this just to play it would have cost me huge here. Doesn't matter. He had Frost Lich Jaina. It is literally impossible to win against an infinite army of lifesteal elementals. So, uh. Loss.

Can we please remove these bullshit cards from Arena? Like 2 weeks ago?

Game 11: Vs Rogue. I went Second. Tried to seize tempo with a turn 1 coin play, but got punished. Ah well. Putting that aside my opening was still fairly solid. His was about average as well. Basically no clear immediate winner. He tries to get some Murloc synergy but I keep killing them before he can capitalize. I feel like Murloc synergy is the weakest in arena, since it seems pretty hard to pull off. Assassinate on my Sunwalker. Literally every time I have played this card this run it has been IMMEDIATELY answered. And that card basically wins him the game. Loss.

Final Result: 8-3

Okay run. Two hugely unsatisfying final games but what can you do? It's arena. Could be worse. I could be playing Constructed!

1 pack, 150 gold, golden card, 10 dust
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