LogFAQs > #885990216

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TopicMy friend's visual novel will be released on Steam in one day! (I wrote too)
Raka_Putra
09/04/17 4:01:25 AM
#6:


Anagram posted...
How'd you make it?

They used RenPy, basically a programming framework for VNs in the Python language. There are several illustrators, a main writer, and a couple programmers. I was one of the people commissioned to write the character routes. It was hard to keep their tone and personality consistent with the characters, and they have to be mostly time-independent since we don't know when the players might initiate each interaction (though on the flip side, we could also decide to set triggers for each interaction).
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Fuhlt nicht durch dich Sarastro Todesschmerzen,
So bist du meine Tochter nimmermehr-- eeeeeeeeeeeeeeehr.
... Copied to Clipboard!
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