LogFAQs > #886000726

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TopicI missed when Final Fantasy was turnbased/ATB >_>
luigi13579
09/04/17 11:12:53 AM
#17:


Same.

I can appreciate that it's not for everyone and that devs are trying to evolve their games, but I do probably prefer it for the most part. I certainly don't want all RPGs to be turn-based, but it seems like there are hardly any (big budget / AAA ones on home console / PC) nowadays.

Turn-based combat has its advantages, like being able to function the same in all environments (if it's purely turn-based and/or takes place in a separate screen), being able to utilize more detailed animations without disrupting the combat, it being easier to accommodate story / dialogue within battle scenes, etc. I like how it's more "metaphorical" (see FFVII's world-destroying attack in the final battle).
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