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TopicGaming in 4K doesn't look that much better...
USANumber1
09/11/17 7:52:35 AM
#14:


Link HT posted...
It's honestly a bummer that resolution is the one graphics gimmicks that keeps getting pushed above everything else.

Games would look so much better with better framerates, textures, HDR, anti-aliasing, bigger draw distance and more dynamic objects on screen.

But noooooo, let's push for 4K instead.

This is dumb. Resolution is dynamic on PC. It's not a gimmick being pushed, it's an option that's selectable. Kind of like how it's been for like 25 years.

Textures aren't very resource expensive unless you count storage and vram. You're waiting on better compression methods here unless you want games even bigger than they are today. See ultra Fallout textures... They're like 30GB.

HDR implementation and quality is fragmented as all hell. You have TVs that are quote HDR ready but don't have a peak brightness high enough to deliver a good HDR picture. And even then, you have practically zero HDR computer monitors and a lot of HDR TV sets with high input lag in HDR mode. Then you have HDR 10 and Dolby Vision that the generals public can't be arsed to know what are.

Higher frame rates should always be a priority but I'm referring to PC where often your framerates are only limited by your hardware.

Anti aliasing in your argument is stupid... The best form of anti aliasing is higher resolutions or down sampling.

Dynamic objects on screen... Okay?
... Copied to Clipboard!
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