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TopicSciency question:Does the shape/profile/envelope whatever of a space ship matter
shadowsword87
04/26/22 8:17:45 PM
#14:


Lokarin posted...
speaking of...

Mass Effect 1 did a pretty good job explaining the relative futility of space born combat, since anything within light-second range or so would be obliterated by lasers and anything futher than that would be impossible to aim...

And then they tank that idea completely for the sequels :/

I think people don't think far enough when they're talking about space combat, imagine a ship hiding out behind Neptune firing a laser at someone behind Mars. The laser takes minutes to get to the hidden ship, during which the other ship can do sort of wiggle-movements to dodge the firing laser. Plus the ship doing the wiggle-movements reactions take time for the attacking ship to register what it's doing. It's a guessing game with a laser pointer for where the other person will go with a delay on both ends.

Then you can have what are effectively heatseaking missiles with the same sort of wiggle-movement to dodge defensive lasers, and even if the missile is hit, it breaks apart and rams into the opposing ship, causing big 'ol damage. The missiles will take a while to get to the other ship as well, so it's a fun time.
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