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TopicWorst Video Game Story Cliche?
plasmabeam
05/22/22 2:04:35 PM
#18:


BlueCrystalTear posted...
Power of Friendship
I don't see this one that often anymore because it was done to death and enough people complained that it was stale. Back in the day, however, it was SO annoying. The few times it worked were because it wasn't a focal point at all, and was just "If we work together, we can do anything" subtext despite a party with a lot of infighting.

Yeah, I'm fine with this when it's understated, like when Han saves Luke at the end of A New Hope. The problem I have with it is when it's on-the-nose (Kingdom Hearts, Tales of Graces f, Sonic Adventure, Paper Mario)

WazzupGenius00 posted...
Villain who is defeated/sees the error of their way and immediately dies protecting the protagonist

I actually like this one when there's some time for it to settle. But like you said, when it's immediate or rushed, it comes off as phony.

Johnbobb posted...
Other: defeating an enemy in gameplay only for it to play a cutscene after showing the enemy getting the upper hand on you anyway
Xeybozn posted...
But you have to win the fight anyway for no reason.

"Unwinnable Battles" are awful. Glad you brought this up. The worst is when you fight a boss without getting hit once and this shit still happens.

paperwarior posted...
It was all a dream

In most cases, yes. I can think of a certain survival horror series that pulls it off well.

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