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TopicOpen world overworld difficulty, which do you prefer?
adjl
06/10/22 9:40:58 AM
#19:


SinisterSlay posted...
I actually like the feeling of turning into a god as you level up. The reverse difficulty curve.

I like that so long as there's more than just levelling up involved in achieving godhood. I like having other mechanics to play around with to create broken combinations, as opposed to the game just becoming easy once I hit a certain level.

Revelation34 posted...
Set levels. Leveling with you is almost never done correctly. Dead Island for example was fucking horrible and all the enemies were always far stronger than you.

Level scaling always makes me think of Oblivion and its "levelling up will make you weaker unless leveled up skills that you explicitly identified as not being your main ones so you get better stat bonuses" system, which was hideously unintuitive.

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