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TopicIs Soul Calibur one of those dead franchises?
Prestoff
09/28/22 2:04:05 PM
#35:


As someone who is heavily kept up with SC, because it's one of my favorite fighting game series ever, SC6 was suppose to have a Season 3 of DLC's with Aeon (lizardman) datamined to be the next DLC character with an un-announced guest character and a bunch of cosmetics. Unfortunately, Covid happened right in the middle of the project and comparing sales numbers to the playerbase that was left (it wasn't much because SC6 netcode was ass), it would've been too expensive and not feasible hence why it only got 2 seasons of DLC.

epik_fail1 posted...
Them ignoring Nintendo console feels so weird to me since I know so many people who played it for the first time when they saw Link in SC2

That is because for some reason, at the time, they were primarily only looking at the Japanese market which they found more Japanese bought the game on the PS2 (more of them owned PS2's, as well as the majority of the FGC) as oppose to the western market where the majority of them bought it on the GC (because of Link). SC3 wanted to do something different, hence the character creation that would end up using most of their budget, which meant they couldn't port it to 3 other systems like they did in SC2. As you can see, it bit them in the ass because it didn't sell nearly as well as SC2 did.

Tyranthraxus posted...
Soul Calibur 5 (released 2012) (1.38 million units)

Tekken 7 (released 2015) (9 million units)

Guess which game gets the sequel first?

Soul Calibur 6 (released 2018)

Yep, Bandai Namco is keeping to a cycle for both series. The only difference is Tekken will always receive a bigger budget while Soul Calibur gets the paltry in comparison.

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