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Topic | Super Mario Odyssey is FIVE YEARS OLD |
Philip027 10/28/22 3:24:10 AM #12: | Ehh. Was alright, but there were way, way too many moons, and because of the way progression worked in the game (your total count of moons didn't matter, just how many you got in a particular world did) it made the already-too-plentiful moons feel insignificant to obtain past however many you needed in your current world to be able to move on. You can easily tell they ran out of clever ways/places to put them because of how strewn about they were. ... Copied to Clipboard! |
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