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| Topic | Is The Last of Us the greatest story ever told in video games |
| YoungMutual 12/21/22 12:40:56 PM #44: | bsp77 posted... I am not debating what you just said right now except stating it tailors the gameplay around the story. The only way that can be argued is that the game is linear to ensure the same story for everyone. But the actual mechanics of the gameplay are unrelated to the story. Plus, Part 2 has the best enemy AI I have ever encountered. What I am debating is the ridiculous comment that it is "ashamed of being a game". That is an opinion you made up that has no basis in the truth. Just because the story is more cinematic like a movie does not mean there is any shame involved. You are making it out like there is set way for games to tell their stories and that is a restrictive viewpoint and actually the opposite of allowing creativity to shine.I don't agree in the slightest, the best games always take advantage of the medium and let videogames be videogames. Games like Uncharted, The Last of Us, Dad of War, worry first about the presentation, the cinematic angles, the motion capture, the actors, and tailor everything else around it. It attracts people that like watching movies, and not people that like actually engaging in the world that can be crafted in games (there's obviously overlap, but my point is, people don't play TLoU for the story, they play it because Joel and Ellie and the "oscar worth performance by the actors", and the emotions you feel the Joel is being a dick or when he loses his daughter, all that crap). It doesn't matter if some actual game mechanics are relatively well made, they're not the point of the game and online discussion reflects that. I can't respect a game like that, and it shouldn't exist. --- YoungMutual ... Copied to Clipboard! |
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