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TopicVideogames need a new approach to boss battles
pinky0926
12/22/22 2:58:43 PM
#1:


I'm a bit drunk so bear with me here, I'm sure I'm making a good point

It's cool that videogames in the past decade have made these epic boss battles a big staple. Souls, God of war, devil may cry - all include boss fights where you're up against a HUGE monster several times. That's really cool, and the impact is amazing.

The only thing is, doesn't it bother you that 90% of the time you're literally just hacking away at a shin? Sure there's maybe a couple finisher or some QTEs, but for the most part you're running up to a leg and hacking randomly and watching a health bar go down 2%.

I feel like this set up needs a different style of combat to make it make sense and feel appropriate.

---
CE's Resident Scotsman.
http://i.imgur.com/ILz2ZbV.jpg
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