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TopicHot take: Elden Ring would be better without a leveling system.
BlackMageJawa
01/15/23 12:07:01 PM
#5:


The (possible) problem with your solution is that it prevents players from developing a preferred playstyle. If the best strategy for every boss is "Find and use the correct weapon", then if the weapon in question is of a type that you don't like using (say, a massive sword with a long windup would annoy me, others might love that and hate using daggers that deal rapid chip damage), it's going to alienate people who like setting up a character a particular way.

Now, you might think "forcing people out of their comfort zone" is a good thing, but I expect it would get a lot of backlash from existing soulsborneringwhatever fans, who seem to be very keen on builds, especially if it was a From release and not just another third-party soulslike.

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