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TopicI don't understand the Fans of From Software Games.
TheOtherMike
03/01/23 3:29:14 PM
#144:


DipDipDiver posted...
Actually I acknowledged that it could be argued to be a creative decision mechanically, but that comparing it to character design decisions is a disingenuous argument

Here's that full post:

DipDipDiver posted...
You could certainly make that argument in the same sense that pressing up to move forward is a creative decision, but in the context of this conversation not having a pause button does not add anything creatively to the game and trying to make it the same as "I think the main character should have big boobs in TLOU" is incredibly disingenuous

You sarcastically called it a creative decision in the same sense as "pushing up to move forward" and said "not having a pause button does not add anything creatively to the game."

So yes, you were literally arguing that it had no creative bearing on the game at all.

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