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Topic[VGMC] Day 43! feat. Spells, Names, Numbers, Stories, Lights, and the End of R1!
Disillusion
06/24/23 9:46:30 PM
#59:


Dialga's Fight to the Finish!
The Grand Finale
To Far Away Times

White Spell sounds enchanting with its vocals and J-Pop synths. I definitely wish that this was more like a proper song and the vocals were structured as such, but it's very pleasant to hear as it is regardless.

I can't tell how many times I've heard Dialga's battle theme over the years, even without playing the game it comes from! It doesn't offer the most complex melody or anything, but it does offer a good amount of dramatic tension that a grand boss battle like it needs; the way the flute midi starts reels me in every time, and the song kicking up with triumph only a few seconds after works like a charm. Such a solid way to finish off a game.

3 Karma sounds pretty interesting, I like the mixture of harsh industrial sounds with the other instruments. There's something I really like about the part around 3:10 where it's just the piano and the industrial rhythm playing off each other, the tension is simply dripping off everything here.

Grand Finale is simply one of Shimomura's best works to date, such a strong and emotional theme for everyone's favorite turtle monster to flex his guns and be the damn anti-hero the world needed for once. The piano does a lot of the heavy lifting here, but the synths are doing their part to help carry that intense energy throughout the song. Great battle theme overall!

Aegleseeker is in a weird place for me; I do like the song admittedly, but there's something about the way the song is handled that makes me imagine that Camellia had a bigger part to play in this instead of Frums, I can't hear much of his style except in only some select parts. It definitely leans too much on the side of "rhythm game song tendencies just for the sake of it" for me, as much as I like it's still nice to listen to.

I've yet to actually finish Chrono Trigger, so I get the feeling that once I do and finally hear To Far Away Times in-game I will just sit back and let the emotions wash over me in a bundle of satisfaction and wistfulness, just like when I finished Mario 64 and heard Staff Roll play itself out. As it is right now though, To Far Away Times already has that "adventure completed" feel to it, with its happy, triumphant tones in the beginning and then switching to a more emotional part at the end with the callback to the game's main theme. It's incredibly satisfying to listen to, all I'm missing is the emotional memory to have the song truly hit home and make it long for it every time I relisten to it. I'll finish the job someday, I swear it!
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