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TopicWhat are some silly/unintuitive hidden mechanics in games?
GuerrillaSoldier
07/17/23 11:14:05 AM
#43:


as much as i love the game, Vagrant Story's entire crafting, weapon, and strength/weakness system belongs in this topic

absolutely makes no sense what weapon will be strong against what enemy. i really doubt anyone has actually figured out how to make it work the way it's supposed to 100% of the time.

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Disclaimer: There's a good chance the above post could be sarcasm.
Die-hard Oakland A's fan --- Keep the A's in Oakland!
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