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TopicDo any of you believe that with the MS , activision acquisition going through
adjl
07/18/23 8:42:43 AM
#29:


ConfusedTorchic posted...
...less than 24h is nearly a week? where are you even getting a week from.

You created the "Microsoft beat the FTC" topic roughly a week ago and have been saying these things since then, yet this is the first time you've clarified that you aren't talking about CoD leaving PS altogether, but rather about changing the revenue share they currently have.

ConfusedTorchic posted...
yes? that should mean more new things, and instead for them it means remasters of things released only a few years prior since last of us part 2 remaster was leaked by the composer.

Quite the opposite. "More new things" are not reliably profitable. Anything new is a gamble on whether or not people will like it enough to even want to play it, let alone enough people to make the project profitable overall. That makes new things high-risk. Remasters, however, are low-risk: They take relatively little effort (and therefore money) to produce and there's already a guaranteed audience for them. Remastering TLoU2 this quickly is... optimistic, to say the least, but it's nevertheless a symptom of not knowing if they can rely on CoD revenue moving forward and therefore not investing in higher-risk projects until those dominoes finish falling.

ConfusedTorchic posted...
correct, which is why

https://seekingalpha.com/news/3987264-sony-gaming-rd-spend-live-service-games-extended-reality

they're shifting focus to live service.

Oh boy! More live services! That's exactly what the market needs. I'm so glad Sony's been put into such a tight financial spot that they're taking that direction to stay profitable.

ConfusedTorchic posted...
the fanbase just wanted more of socom 3,

SOCOM 3 came out in 2005 and sold 1.5 million copies. CoD2 came out in 2005 and sold 5.9 million copies. A much more favourable comparison, certainly, but still not exactly "bigger than Call of Duty."

ConfusedTorchic posted...
yes i agree. i brought it up as an example of something they could, at the very least, try.

They could try, but it would fail. Given the cost of producing any game comparable to CoD's production values, being successful enough to turn a profit is ferociously unlikely.

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