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TopicAnagram Ranks Anything Legend of Zelda-related with Full Write-Ups (spoilers)
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08/06/23 10:31:04 PM
#320:


Companions
Hyrule
Colgera's Boss Theme
The Legend of Zelda: The Minish Cap
Using Ocarina of Time to speedrun Paper Mario
Katsuya Terada
Ezlo
Dragon Roost Island (Music)
Cuccos
Hylian Shield: It's in almost every game, and when it's not, there's a similar-looking shield. Just a generic medieval-looking shield, the same as everyone has seen a billion times. And everyone knows Link as the guy who has a sword and shield. So, you'd think the Hylian Shield is significant, right? No! It's actually kind of interesting how much the Hylian Shield doesn't matter. When you get it, there's never a big to-do over it, it's never some big story moment. You just find it in a chest, get it as a gift, or buy it in a shop. Link getting his hat is usually a bigger deal. For as important a piece of Link's kit as his shield is, for as iconic it is to his general look, the Hylian Shield itself is completely unspectacular. In half of the games, it can even get stolen by a Like Like. To be clear, contrast this against the Master Sword, which is clearly meant to be special. You might say "oh, well, the Master Sword is an important magical artifact, you're not using the important magical shield equivalent, which is the Mirror Shield," and to that I say... is it? The Mirror Shield is just another random piece of Link's inventory to solve puzzles with, except that it's also a shield. It's never part of the story, its acquisition is never presented with more importance or interestingness than the bow or the hammer or the hookshot. What I'm saying is that there isn't really an 'important' shield in the series. It's not the Mirror Shield, and it's definitely not the Hylian Shield. And so, viewing this as just a random unimportant shield... it's fine.
Din (Oracle)
Ricky, Moosh, and Dimitri
Leveling System (AoL)
Hand in the Toilet
Malo Mart
Drgn roost island
Ganondorf's Execution (TP)
Shield (Magic)
Screen Wraparound Glitch (LA)
Weapon Durability
Bug-Catching Net
Gannon-Banned
Trains: I think we can all agree that the coolest Final Fantasy summon is Doomtrain, right? I don't know how actually good it is, but it's definitely the coolest. Trains occupy a unique space as far as vehicles go. They were invented in the early 1800s (yes train enthusiasts, I know that there were proto-trains in the late 1700s, shut up), right near the beginning of the industrial era. People tend to think of steam and clockwork as the most primitive true "technology," at least as far as genre fiction goes. Things of this era can therefore straddle the line of what's allowable in fantasy medieval as sort of the most advanced technology allowable, while still being old-timey enough not to trigger as too modern for us today... unlike a certain smartphone you get in TotK, for instance. As far as being a method of travel, it's fine. Better than the boat and the bird, at least. I'm not sure there's any good game out there that prominently features a train. RE0 sucks, for sure.
Christianity Imagery
Marin
Agitha
The Legend of Zelda: Spirit Tracks
Gameboy Zelda Aesthetic
The Legend of Zelda (Rabbit Joint)
Cast Performances: As in, the performances in BotW? They're fine. The only one I specifically remember is Zelda's very British accent. God, how wild is it that LoZ took until 2017 to have voice acting? That has to be the longest any major series has gone before giving in, right? Final Fantasy did it as soon as possible in 2002. I can't even remember if Mario Odyssey had voice acting, actually. If you're thinking that I should complain about voice acting and insist that the series should stay silent, I honestly don't care at all. I'm completely fine with it either way, which means the voice acting either needs to be very good or very bad to elicit a reaction from me. It's neither, so I'm very neutral to it.
1/2 Magic Meter
Milk
Sploosh and Kaboom (Quotes)
Link Gets Bullied
Lord Jabu-Jabu
Spirit Flute

Well ExcuuuuUUUUuuuuuuUUUUuuUuuuUUUUse Me, Princess!
Lizalfos
Ben Drowned
City in the Sky
Great Palace (AoL)
Epona
Zelda's Lullaby
Vaati
Squid-Hunt (Minigame)
Nintendo Power LttP Comics
8.8/10
Lon Lon Ranch
David Jr.
Zant
Wolf Link
Princess Ruto
Video Game Concerts
Malo
Makar
Slingshot
Kass
5000 Rupee Heart Piece in MM
Hippo Model (LA)
Gohma
xenosaga's Impulse Link/Epona Figure
Mechanical Harp: Windmills (Pikmin 4)
Legend of Zelda (NES)
Bagu (Nintendo Comics Series)
Frostare
Beetle (Item): I mean, I already gave a whole sphiel about this in the Agitha writeup, so I don't know what else to really say. As a kid, I always found it annoying to be playing OoT, find a dirt patch, and have to go get some bugs from God-knows-where in case I ever come back, which I never did because I just don't care about 100% completion. But I'll admit that the idea of Link being willing to use anything as a tool in his quest is cool. Gotta come prepared, gotta be adaptable. That's another thing that separates Link from like Mario, who has exactly one standard tool (jumping), and then everything else is either a momentary item he stumbles upon and uses on the fly (Koopa shell), or a magical power-up he finds along the way. I guess SMS changes this a bit with FLUDD, but no one likes SMS anyway.
Nintendo Cereal System
Ballad of the Wind Fish
Ancient Cistern
Triforce Heroes
Primitive 3D Aesthetic
Rod of Seasons
Zelda Kirby (Smash)
Tarrey Town: I have never once, in any game, played the "make a town" minigame more than was required. This is just a sidequest to help an NPC build a town, right? I just straight-up don't care about that at all, and don't want to spend time on it, unless the reward is exceptionally interesting. Here's a question: what's the largest and most detailed city that's ever been in a Zelda game? I guess it has to be Clock Town, right? Zora's Domain in BotW is physically larger, but it has basically nothing to do. But even Clock Town is just five outdoor locations and like twenty indoor ones. And it's explicitly just a town! There's never been like a bursting metropolis in any of these games, has there? Not even a Celadon City. How odd.
Picto Box Quest (WW)
Minish Cap Figurines
Eagle's Tower: This is because I mentioned that I was afraid of the boxer miniboss as a kid, isn't it? I don't remember anything about this dungeon except that guy, but I remember him really well. That's more than I can say for most Zelda dungeons, though, so Eagle's Tower gets a few points just based on the memorability of a boss with the same gimmick as a wallmaster. Completely infuriating if you're a stupid ten-year-old, and--wait. That boxer's name is Blaino? And the miniboss here... *checks notes* Hinox? Oh, God. I don't remember this dungeon at all. Never mind, folks. This is going in the "who cares" bin.
Fishing Minigame (OoT)
Magic Hammer
Link and Zelda (Captain N: The Game Master)
Japanese Boss Battle Theme (AoL)
Forced Stealth Sections
King Harkinan
Heart Pieces Locked Behind Bad Minigames
Claude M. Moyse's Creepy German Phrases
Volga
Divine Beasts
Zelda II: The Adventure of Link
Hidden German Messages (LA)
Kinstones
Power vs. Wisdom vs. Courage (Splatoon)


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Started: July 6, 2005
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