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TopicSave My Favorite Final Fantasy Characters XXV: Day 81 (RULE CHANGE) [smfffc]
Chaeix
09/05/23 11:38:58 PM
#263:


i couldn't leave this in discord but couldn't post in the mercs topic and then link here because it purged. i am so sorry in advance

edit: added something obvious i missed

Montblanc (Final Fantasy Tactics Advance)
Heroic Male Beast
Pure Support
2/Week

Clan Nutsy (Peacetime, 0AP, Recharge 1): Montblanc, the trusting friend that he is, will convince two mercenaries on different enemy teams to join Clan Nutsy for the week. Together, they go on a quest to slay a miscellaneous monster before collecting the bounty at the pub. Each mercenary will receive 2-4 GP for finishing the quest, but will be 30 seconds late for battle that week. If Montblanc's team fights against one of the mercenaries who joined Clan Nutsy for the week, the delayed mercenary will show up wherever the rest of their team is instead of the starting point of the match. Montblanc could never keep a friend from going home! Additionally, Montblanc's team will get the same amount of gold as his compatriot's in Results. If the fight against Montblanc's team takes place on Jagd Dorsa, and Montblanc's team wins, the enemy team will receive no GP.

Jagd Dorsa (Pre-Battle, 1 AP, Recharge 1): Never die in a Jagd. Montblanc may grant his attached mercenary the ability to use Jagd Dorsa as their terrain this week with a +1 TP bonus added to its bid.

(Terrain: Jagd Dorsa -- A small section of the town Jagd Dorsa as seen in Final Fantasy Tactics Advance. For the purposes of this fight, the town is a small island floating in nothingness, as the concept of the rest of the town does not exist in Final Fantasy Tactics Advance. Mercenaries may not be revived, and any abilities that place restrictions on what actions, equipment, spells, or otherwise may be taken or used (non-exhaustive list) have no effect here.)

The Gays! They're trying to murder Montblanc! (Trigger, Recharge 1): If any mercenaries have the ability to engage in a same-sex relationship or romance in any of their games, come battle they will try to murder Montblanc's attached mercenary before killing the rest of their team. They are not in a blind rage and will be able to account for enemies and defend themselves, but will prioritize killing Montblanc's attached mercenary nonetheless.

UPGRADES:

(New Ability, 20 EXP)

The Laws of Ivalice (Pre-Battle, 0AP, Recharge 2): Montblanc is oblivious to the fact that he's in a video game where arbitrary fighting laws apply, and that can extend to today's mercenaries match. Montblanc's leader may choose one subclass of weapons (e.g. not gun but sniper rifle or shotgun, or not sword but katana or broadsword) and one spell element that may not be used offensively or defensively by either team.

(Ability Upgrade, 10 EXP)

Montblanc may add 1 additional recharge to the cooldown of Jagd Dorsa to add a second TP to its bid.

---
we're all buds~jc~
<DeathChicken> you are my hero for being the first person to cite National Geographic in Mercs
... Copied to Clipboard!
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