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TopicLeft 4 Dead 2 question
bioshockjack
10/06/23 3:00:58 PM
#9:


ViewtifulJoe posted...
Kind of, yeah. I wanna see other takes on the idea.

Big slow thing jumps in, theme starts playing, immediately becomes the focus of everyone else in the game. Circumstances mostly outside of its control often dictate whether it does no damage then gets set on fire and dies in a minute, or downs all 4 survivors in 5 seconds by rolling a car over them.

Another thing, outside of finales you don't actually have to kill them. If you could run past one and stay ahead, you could just run to the safe room, close the door and end the level.

The way you describe it makes me think of Big Daddies from Bioshock which sorta fills a similar function. From what I remember you had a choice in whether or not you wanted to engage with most of them, which was apart of the morality thing with the sisters

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