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TopicOctober Game of the Month Club ft. Gone Home, Pac-Man, and Little Nightmares
KCF0107
10/21/23 4:43:57 PM
#22:


KCF has beaten Pac-Man World

This game was originally made in 1999, and man did they have really lazy design back then. I was going to use a bunch of examples that they could have used as inspiration, but I realized that those were fully explorable 3D platformers, so they wouldn't be a great comparison. Anyway, my main issue with this game was that level in and level out, they would do the same thing:

- Here's a door with usually a collectible
- Here's the fruit needed to unlock the door just ahead
- Go back and unlock the door (sometimes annoying having to do more involving platforming again, and then again when you go back to proceed through the level)

If they had more dynamic level design, I would hold a much higher opinion of this game than the 5/10 or so that I would currently rate it. I still have my Xbox hooked up, so I'm probably going to find my Pac-Man World 3 disc and play it some just to see how far they came since the first one.

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KCF can't actually be a real person but he is - greengravy
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