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TopicDead by Daylight Mafia Topic 1: Happy Halloween!
Isquen
10/29/23 7:03:34 PM
#1:


Dead by Daylight is an assymetrical online competitive video game where The Entity pits one superpowered Killer against four Survivors in a "Trial" where Survivors ultimately have a goal to repair up to five stationary generators to power two exit gates and escape... to a campfire where they await the next Trial. The Killer, meanwhile, attempts to do just that: attack Survivors, wounding or knocking them down, and skewering them on meat hooks to offer them to the Entity.

Survivors and Killers each gain access to a selection of four perks, one burnt offering, and one item (for Survivors) and one power (set for each Killer.) Survivors and Killers both can use two add-ons to modify either their survivor item or Killer power, with the ultimate goal being one that benefits the Entity - feed off the hope of the survivors and the pain and death that the Killer inflicts before the Survivors reappear at the bonfire.

What does this mean from a Mafia game standpoint? Well, you have been chosen by the Entity and pulled into The Fog to play a game of hope. A game of fear. A game... of Mafia. Yes, there will be some broad strokes here. Just deal with it.

--Things that need further clarification below this point.--
TRAITS: Every player has received one to three "Traits" in lieu of roles. Some Traits may just be for flavor, some may have passive abilities attached to them, and some have activated abilities attached to them. If your Trait does not mention "take an action" then it is not an active ability.
ALIGNMENTS: Every player has been told SOLO QUEUE is the term for Town.
HELP I DON'T KNOW WHAT THESE TERMS MEAN: Look, I'm sorry. I enjoy writing, and I occasionally forget that not everyone enjoys reading. Here's an outline on some common terms that may or may not be relevant.
"The Entity:" The Entity is the overseeing force of the constant cycles of slaughter, sacrifice, and fleeing for your life. It manifests in the real world as a black mist or fog, vanishing chosen people, creatures, and locations with ties to the occult or extreme violence.
"The Entity's Realm": The Entity's Realm is an alternate dimension adjacent to our own. The Entity is known for imperfectly recreating zones special to those it abducts. Sun may or may not be shining, but tufts of black fog obscure visibility after a couple dozen meters or so.
"The Fog": A cloud of darkness or mist, usually tied to the disappearance of people the Entity abducts. It manifests in lower concentrations all throughout the Entity's Realm, to the point where those within it sometimes call the Realm "The Fog" as shorthand.
"Trial": The Entity is believed to survive off of a constant cycle of hope and the despair of pain and death. To do so, it pits four souls against one in a "Trial" where the four must repair generators while evading the lone soul. These generators will power an exit door, where the four souls can escape to perform another Trial. Meanwhile, the lone soul is urged on by the Entity to wound and eliminate the other four. Either way, the five will find themselves around a bonfire until another Trial commences.
"Survivor": One of the aforementioned four souls. They are humans from the past, present, and future who have been abducted by the Fog for one reason or another, and are stuck in a constant loop of bonfire -> Trial -> death or escape -> bonfire.
"Killer": The aforementioned lone soul. They also are humans or creatures from the past, present, future, or parallel dimensions. If they do not comply with the Entity and try to hunt down the Survivors, they get warped in some way, such as Evan MacMillan, also known as the Trapper, being tormented with hooks through his flesh. (Evan will not be appearing in this game, this is just for demonstration.)

There may have been other terms used in your DM. If you have further questions, please DM me, but be wary that I can not provide any information that might affect the game outcome.
(DO NOT POST YET)

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[Rock and Stone] <o/
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