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TopicKP's Top 100 Games (Win $5 For Guessing Right)
KamikazePotato
11/06/23 7:01:53 PM
#113:


75. Monaco: What's Yours Is Mine
A fun multiplayer game where you and your friends assume the role of a group of thieves to clear levels. I was lucky enough to play it with two different groups back in the day, and those fond memories have stuck with me since then. I can't even comment much on the game itself because I just picked the mole and turned the level design into swiss cheese. For all I know, Monaco is bad if you examine it with a critical eye. Wouldn't care, I had a blast with friends.

74. The Legend of Zelda: Majora's Mask
The game that launched a thousand youtube retrospectives. Majora's Mask is one of those experiences that sticks with you for years afterwards. I actually wasn't very high on it initially, mostly due to the lackluster dungeons, which to be fair are still an issue. But the atmosphere, the tension, the vibes are all immaculate. It's like an arthouse game with Nintendo budget and polish. There's never been another experience quite like it. If I had to pick a pre-BotW Zelda game to replay, I'd choose this one in a heartbeat.

73. Raging Loop
You know that thing a lot of Japanese stories do? That thing where they start off with a strong concept, build on it, establish a relatively grounded narrative, use that grounding to develop their characters...then go off the fucking deep end for the finale?

Yeah, Raging Loop did that. The last 1/4 of the game isn't terrible, but it is questionable. I'm still coming to terms with how I feel about the ending. Aside from that...it's a murder mystery Mafia-based Visual Novel setting with a fantastic protagonist. I was pretty much guaranteed to like it.

72. Tactics Ogre: Let Us Cling Together
On the whole, this game is probably worse than FFT. I really like LUCT's strategy gameplay, and I think Reborn's quality-of-life improvements put it above FFT. but the writing is less tight, the characters aren't as memorable as Ramze/Delita, and the soundtrack is somewhat worse.

Where it really shines is the branching plot. Let Us Cling Together has an early-story decision that floored me when I first encountered it. Almost everything changes after that point; they essentially included two games worth of content in one title. Whereas FFT's plot was more about how upper-castes oppress lower-castes which don't get me wrong, is exactly my kind of plot LUCT is more about the decisions people make during times of war, and the justifications they then make to help themselves to sleep at night. LUCT's storyline came across as more nuanced and interesting to me, and it sticks the landing much better than FFT does.

71. Anatomy
Three hours of distilled horror perfection. A masterclass in building atmosphere. Saying anything more would be harming the experience.

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