LogFAQs > #977258910

LurkerFAQs, Active DB, DB1, DB2, DB3, DB4, DB5, DB6, DB7, DB8, DB9, DB10, DB11, Database 12 ( 11.2023-? ), Clear
Topic List
Page List: 1
TopicSuprak's Playdate Play Date (Playing Through EVERY Playdate Game)
Suprak_the_Stud
11/17/23 2:44:06 AM
#126:


Currently Playing: The Lushes Land

What Is It? An NES Zelda game with all the stuff you like taken out of it

Gameplay Overview: This really is just a trimmed down version of Zelda 1. You have a map to explore and the game doesn't tell you where to go so you're left to wander wherever you want. You have a sword for stabbing and you attack out right in front of you. There are three dungeons in the game, each of which has locked doors you need to open by exploring a bit and finding keys and switches. Explore, stab, repeat.

Here's Some Pictures!
https://gamefaqs.gamespot.com/a/forum/f/f5309558.png
https://gamefaqs.gamespot.com/a/forum/2/2c8d2cd7.png
https://gamefaqs.gamespot.com/a/forum/e/e7893eaa.png
https://gamefaqs.gamespot.com/a/forum/3/39002333.png

Thoughts:
-Time for The Lushes Land. Why? It is an action adventure game and the only genre I havent played on the Playdate yet.
-This journey is simple. Explore the Lushes Land, and try to recover the gems that still remain on the island. Assuming therere still on the island Wait does that make sense?
-I googled because I feel like Im losing my mind and therere is a contraction of there are. -Assuming there are still on the island? I feel like it is supposed to be theyre right? One sentence in and already a confusing typo. Good start.
-Oh boy. Another game where everything looks like a little blop on the screen. Really good start.
-I have no idea where I am or what Im supposed to be doing. Its felt like the game has almost crashed like four times just moving around.
-I think Im a blob? Not positive but I look blobby.
-I think I found a dungeon. Like 90% sure.
-Yeah its a dungeon. Theres keys and everything.
-I find a pickaxe. No clue how to use it. Probably not important, right?
-Oh ok I use it automatically when I get to what I assume are rocks but I thought mightve been poops. Swords break jars (which can have hearts). Pickaxe breaks rocks by walking into them.
-Combat is uh certainly a thing. My strategy has been to stand in a single spot and keep spamming attack while the enemies walk into me. Seems to be working so far.
-Ive thought this dungeon has ended like four times already but it keeps going. Samey room after samey room.
-I mean, ok, Ive been through like maybe ten rooms. But it feels longer because every single one looks identical.
-Ah ok heres the end. Big final room of a bat and a skeleton thing maybe. Same things in all the other rooms.
-I found the first gem! Based on the size of the menu, there are three more. So of the way done aw yeah.
-I feel like this is a game for people that liked the exploration in Zelda 1 but dont anything else. You dont really get puzzles here (at least so far) and the combat is several levels below even the basic combat from that game. What you do have is a map and no directions on where the hell to go.
-Im going to systematically do this just to make sure I dont miss anything.
-Theres a sign that says I can go to town one way or some island the other way. Im assuming the island has a dungeon, so I pick that.
-Nope, no dungeon. But there is another item here. It looks like uh er uh maybe a boomerang? That cant be right be I dont know how else to describe it.
-Does it cut grass? No. Cool that was the one other environment object Ive noticed so Im all out of idea.
-Ah ok it breaks the slightly bigger rocks. So pickaxe breaks small poopy looking rocks and this one breaks slightly bigger circular rocks.
-Theres a dog with music notes around it. I have no clue what it does so I just move on.
-I find a house with another little slime inside. No. No treasure for you. Fine Ill just break all your pots instead.
-There is this weird thing in this game where sometimes environment objects are right on the side of the screen. Like trees for example. You can move into them from the screen over. So, like, if there is a tree all the way on the left of one screen, if you walk into this screen from the screen to the left of it and go into where the tree is, you just get stuck. You can move back at least, but you cant move around on the screen. Seems like a dumb design choice to put objects on the edge of a screen when you can move into them.

---
Moops?
"I thought you were making up diseases? That's spontaneous dental hydroplosion."
... Copied to Clipboard!
Topic List
Page List: 1