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TopicMLP Social v2505: "Make us whole."
MegamanXfan21xx
12/04/23 5:50:10 PM
#61:


I've got some demos I downloaded onto my Switch, but never got around to playing. Let's see what they're like...

-Silt: It's essentially Limbo, but underwater and with a possession mechanic. The colors are all greyscale and characters are mostly black silhouettes with white eyes. If a fish you're possessing gets eaten by another non-boss fish, then you possess that one instead. There's a little exploration, then a boss fight. The boss was a pain to figure out. Getting the first two hits on it was easy enough, but for the third one, I was stuck for a bit. Turns out you're supposed to possess a hammerhead and ram the ceiling above it to make another boulder drop down, but because of the art style, it was hard to see the breakable wall, so it was kinda just guesswork.

-Klonoa: Phantasy Reverie Series: A remake of the first two games. They're 2.5D platformers with some decently expansive levels that encourage exploration. I don't like how collecting all the little common collectibles is an optional objective. Stuff like that shouldn't even be considered one. Like, Mario doesn't expect you to grab every coin in every level. Unfortunately, I'm definitely no longer in the mindset to enjoy platformers like this anymore.

-Please, Touch The Artwork: A puzzle game with abstract art as the backdrop. Interesting concept, but some of these puzzles make no sense and practically seem to rely on random chance for you to ace them. I'm not a fan of having to master near-incomprehensible logic, so this is a pass for me.

-Spirittea: Something I've had my eye on. It's got some great pixellated graphics, looking like a Japanese-style Earthbound with more detailed sprites. There's a lot of creativity in it. Buildings and trees on the map dance to a little tune, the pause menu is a big bonsai tree with various things in its branches representing your options, your various collections are kept track of in photo albums, and I've only just started. I'm already fairly hooked and cheered up by the amount of personality I've seen. Since the game involves spirits, I named my town Spoopsville.

The soundtrack is very nice, consisting of the stuff you'd hear in one of those lo-fi music videos to have as background music.

The story is that you've moved to this little village that's had some odd activity, which turns out to be from upset spirits. To calm them, you have to get this bathhouse running again so they can relax in it. As someone whose favorite supernatural creature is ghosts, I approve. Running the bathhouse consists of getting clean towels ready, seating spirits next to others who won't displease them, cutting wood for the central furnace that heats the baths and towel dryer, and cleaning the place up between that. Failing to do your best will merely reduce the amount of money you'll get from their visit. You can open and close the baths whenever you wish, so you're not forced into anything. I know from articles that you'll also get visits from powerful spirits from time to time that you'll definitely wanna please.

I still have a couple demos to get through, but I just might get Spirittea. It's given me a very good first impression, and it's only $20.

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Number of fellow Poets of the Fall fans: 31
Want: Bully 2, Haunted Chocolatier, Antonblast, Paper Mario TTYD remake
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