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Topicremember how older games used to remove levels if you played on easy mode
mooreandrew58
10/08/17 7:34:03 PM
#14:


Darth_CiD posted...
AwesomeTurtwig posted...
It's a method of padding for content. But I do kinda like new experiences for playing on higher difficulties.

Not really the same thing as being described. It's not the fact that you gain content for playing on a difficulty higher than normal but thay you lose content for playing on a diffculty less than normal.


yeah it even bugged me on SF 2 when I was a kid you had to play on a particular difficulty or up to see the character endings otherwise you got this somewhat condescending message about "thanks for playing. now try on a harder difficulty"

I didn't originally own the game and could only play it at my cousin's house so I didn't exactly have time to "get good" and once I did get the game it took me awhile to get good enough with everyone to see all the character endings. trying to do it with Dhalsim was a nightmare
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