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TopicWhy can't Zelda have music as good as the Galaxy games?
DistantMemory
10/13/17 9:30:36 PM
#7:


Rockies posted...
Sure, real instruments over midi is a fair thing to ask, but the composition style of the older games would still work. As you probably know, older games had a limited number of "instruments" (sound channels) to work with, so that's where you get a lot of those minimalist songs. With a modern game, when you can just use a recording of any music performance, you can have a much bigger sound, but I'm not sure that means you should. The Galaxy soundtracks are written more like a movie score than a video game imo.


Video games should strive to have a score comparable to that of films; hell, I'd say they already give films a run for their money in terms of the soundtrack. Now granted, not every video game needs to have a soundtrack as ambitious as a full orchestra, but when it comes to the mainline 3D Mario and Zelda titles, they absolutely should be firing on all cylinders with the music composition.

Now begone from my topic, you treacherous heathen, you.
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