LogFAQs > #889667051

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Topicmega man maker 1.1 released
GOGZero
11/03/17 2:35:14 AM
#18:


Version 1.1.2

New Features

-Added the Energy Balancer. No need to buy it in a shop, this is always active. Whenever you pick up weapon energy when your current weapon's ammo is full, it automatically refills the weapon with the least ammo
-When hovering your mouse over a favorite, the game now gives you an explanation of dragging favorites to re-arrange or delete them

Changes

-Improved performance thanks to texture page optimizations
-When a new version arrives, the game now asks you if you want to update the game, rather than download it
-Reduced Big Fish's hitbox size and nerfed their contact damage

Fixed Bugs

-The auto-updater still links to the old domain
-Yoku Block timers aren't affected by Time Slow
-Charged Atomic Fire deals no extra damage against bosses, even when it's their weakness
-Defeating a boss, then going in a teleporter at the right time can cause the game to crash
-Brain Breaks move up continuously when hugging a wall
-Creating a level with nothing as the primary weapon, then re-loading the level causes the primary weapon to become Silver Tomahawk
-If you load an example level, then load another level in-editor and attempt to save it, it says you can't save an example level, preventing you from saving your level altogether
-Jumping on an enemy's head with Top Spin right under a ceiling can cause you to clip
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... Copied to Clipboard!
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