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Topic | Indie Steam Game Decksplash canned after failing to reach 100k players in 1 week |
helIy 11/17/17 10:19:09 AM #5: | it probably wasn't an unrealistic goal. they didn't have enough people playing to be worth it for them to keep a server up for the game, that's literally it. so they decided to not spend the money to officially release the game. --- welcome to my empire where everybody's f***ed up ... Copied to Clipboard! |
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