LogFAQs > #890592137

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TopicIndie Steam Game Decksplash canned after failing to reach 100k players in 1 week
helIy
11/17/17 7:13:39 PM
#20:


it took them a month to make, really not a big deal.

they took a chance, a chance they wanted to take.

ultimately it did not work out, and these things happen.

there's absolutely nothing wrong with taking chances, otherwise we'll just end up with countless call of dutys.
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